You would think that the game would let you regenerate health in some easier way, like every time you rested/saved at a campfire, but no. Here’s one more health tip because that’s how screwed up this system is. I don’t know why the damn health plants couldn’t have just had a green icon or something, but hopefully this helps your hunt a little bit. And there’s one health plant that is short and blue in wintry areas, but for the most part, in most areas, tall and red is the ticket. There are shorter red flowers which are some sort of fire root, and not health.
So if you see taller, red flowers, that is going to be a health plant. I spent the first half of the game running up to every plant icon I saw, only to be disappointed when half the time it wasn’t health at all.Įventually I learned that health plants, for the most part, are taller and red. This would be all well and good, except the bar fills very slowly, requiring five-to-six plants to fill up most of the time, and the problem is that there are a bunch of other kinds of plants out there, elemental-based plants that are used to craft other potions. There’s no life regeneration, so you have to seek out specific plants in the wild to fill a “medicine” bar in order to heal you on the fly without using up consumable health potions. Speaking of obnoxious, we quickly arrive at the worst aspect of the game: the health system. I don’t know why this mechanic was even in the game in the first place, as it’s just more obnoxious than anything, but at least there’s a solution.
It’s relatively easy to trade for as it just costs a fox skin and some meat, and you should seek it out as soon as possible so you no longer have to stress about fast travel for the rest of the game. The game never tells you this item exists, I didn’t even see it in a tooltip, and you have to dig deep into the store to find it. I don’t know if this item appears from the very start, but talk to any normal vendor and it should be at the bottom of the materials list. This is uncomfortable, as you have to make choices about when it’s “worth it” or not to use a fast travel pack or whether you should just walk, but lo and behold, 12 hours into the game, I discovered that there’s an item that lets you fast travel infinitely like any normal open-world game.
Purchasing skills can lessen these, but if Aloy is crouching inside tall grass, the eye should be closed with no noise at all, making her completely invisible to enemies.One thing you’ll notice early on about Horizon Zero Dawn is that weirdly, the game’s fast travel system is consumable based, like we’re back in the days of Diablo Town Portal scrolls. An open eye means Aloy is visible, and the lines coming off the eye show how much noise she is making. Pay attention to the eye at the top of the screen.Often, grass is located near an enemy's path (visible with Aloy's Focus) and is ideal for delivering a deadly sneak attack. Tall grass is almost always red and even small sections can hide Aloy if you crouch in it. At night, tall grass has a sort of sparkle to it, making it easier for you to see. This outfit makes a big difference to whether a hostile machine will see you or not. As a good starter Outfit, you should get the Silent Hunter Medium, affordable at 200 Metal Shards and 2 Watcher Lens. Silent Hunter outfits, ranging from Light to Heavy, provide a varying amount of bonuses to stealth stats. Purchase skills such as Attack from Above and Silent Running to make Aloy harder to hear and detect. Some skills can be purchased with one point, and others need up to three. When Aloy levels up, she gets one skill point. Get sneak-related skills on the skill tree.
There are a couple of things you can do to make Aloy better at sneaking. A sneak attack on an unsuspecting enemy saves a lot of time and resources, and sometimes if you have a large group of enemies chasing you, hiding in grass can be a life-saver. Investing in sneak for Aloy is a good move.